Way
back at the start of 2013, I got really interested in exploration. As
I posted about here, and
here, I moved to an isolated area of low sec on a second
character and lived as a hermit there, avoiding PVP—a strange
experience since I otherwise play EVE largely for the PVP. I posted
about my isk earnings over the period before Odyssey, as well as the
period after until I finally moved out of low sec to take up trading
full time.
Since
leaving my home in low sec, however, I have not stopped doing
exploration. Instead, since roughly the release of Kronos, I've been
doing mostly “casual” exploration in high and low sec, or
exploration as a side activity as part of something else.
Typically,
what happens is that I foresee I won't have much time to play over
the next few days, so I jump Sven into a +5 clone. I do get the
random 15-30 minutes to play EVE here and there, so I take this time
to explore new systems as part of my completionist goal of visiting
every system in the game (currently, I am exploring in blood raider
space, around Kador etc., hence the high number of BR sites below).
While visiting, I scan the sites and run some of the better combat
ones. I've continued to track my earnings, and, looking back, what I
am surprised about is just how much isk you can make doing completely
casual high sec exploration in spurts of 15-45 minutes of play time,
scanning only 1-3 systems per play session.
Here,
then, is my general earnings after 4 months (June, July, August, and
September) of casual, mostly high sec exploration (prices are taken from the
value of the loot when found based on buy order prices from Jita, so
the prices are lower than they would be if all the items were sold on
sell orders):
Sansha
Lookout 2 escalations – 1m, 50m
Sansha
3/10 1 – 105m
Sansha
4/10 1 - 95m
Guristas 3/10 1 -10m
Guristas 4/10 2 - 90m, 90m
Guristas 3/10 1 -10m
Guristas 4/10 2 - 90m, 90m
Serpentis
1/10 3 – 17m, 1m,
Serpentis
2/10 4 – 1m, 2m, 2m, 3m,
Serpentis
3/10 2 – 125m,
Serpentis
4/10 2 – 65m, 17m,
Serpentis
5/10 1 – 250m
Blood
Vigil 1 - 15m
Blood Raider 1/10 2 – 25m, 45m (1,009)
Blood Raider 3/10 20 - 2m, 30m, 4m, 17m, 2m, 25m, 2m, 50m, 90m, 50m, 2m, 3m,
Blood Raider 1/10 2 – 25m, 45m (1,009)
Blood Raider 3/10 20 - 2m, 30m, 4m, 17m, 2m, 25m, 2m, 50m, 90m, 50m, 2m, 3m,
60m,
140m, 3m, 35m, 1m, 1m, 95m, 5m (617m total / 30 av)
Blood Raider 4/10 16 – 1m, 13m, 4m, 150m, 3m, 150m, 3m, 160m, 25m, 150m, 8m, 15m, 12m, 90m, 19m, 1m (804m total / 50m av)
High Sec Ghost 1 - 40m,
Blood Raider 4/10 16 – 1m, 13m, 4m, 150m, 3m, 150m, 3m, 160m, 25m, 150m, 8m, 15m, 12m, 90m, 19m, 1m (804m total / 50m av)
High Sec Ghost 1 - 40m,
Mordu
Rats: 2 (cruisers) - 700m, 500m
Clone Soldiers 25+ - 200m
Besieged Covert Facilities 17 - 1b / (58m av)
Data 5 – 16m, 0, 0, 10m, 8m
Clone Soldiers 25+ - 200m
Besieged Covert Facilities 17 - 1b / (58m av)
Data 5 – 16m, 0, 0, 10m, 8m
Totals:
4b 900m from June 4- Oct 4
A
few things are noteworthy about these numbers:
1)
Over half of the isk came from low sec exploration—specifically,
the two occasions I stumbled across a Mordu (cruiser) rat, 17
besieged covert sites I ran totaling 1b and averaging around 58-60m
per site, as well as the clone soldiers and single 5/10 I ran. These
sites were run primarily in June and July.
2)
Most of the other sites—including almost all of the 3/10 and 4/10
DED sites--were found in high sec as noted above, and found during
play sessions of 15-45 minutes. The most common site I find and run
are the 3/10 and 4/10 DED sites, which have averaged around 30m and
50m per site respectively. However, the 4/10 can be run in under 10
minutes, while the 3/10 takes substantially longer due to the huge
amount of frigates—this site can be run virtually on autopilot,
though, and by newer players in almost any ship, including t1
frigates like tristans. These sites were run primarily in August and
September, meaning that casual high sec exploration consistently
brings in over1-1.5b a month for me.
3)
So far as my experience of doing exploration for the past 2 years
goes, I think that right now is the best time for exploration in EVE
since at least over 2 years ago. Why? A few reasons: First, when less
people are playing EVE, it is simply easier to find sites. Second,
exploration has been revamped but is also "old news" in a
way--it is not in the spotlight as much, since the recent
expansions/releases have been focusing elsewhere. As a result, I am
at least personally experiences far less competition for sites than I
ever have, in high as well as low sec. Third and partly as a result
of less people doing exploration, demand for deadspace modules has
gone up, first because of the revamp to pirate class ships (where
deadspace mods are often the norm), and second because of the
introduction of burner missions, where deadspace mods (particularly
small size mods like small armor reps) again make a lot of sense. For
example, since burner missions were released, almost all of the small
deadspace armor repair modules doubled in price and have nearly
maintained those prices since then. An increase of supply with a
decrease of demand means that prices likely go up, and that's what
we've seen happen. As a result, a drop in a blood raider 3/10 with a
small armor rep used to net around 25m isk, but now nets around
40-50m, and the case is the same for many other sites/drops.
So,
the take home message here is that right now is probably the best
time in 2 years to do high and low sec exploration in EVE. Less
competition, better prices, lots of capable ships, all combine to
make casual exploration in EVE better than I can ever remember it
being.
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